I’m a Senior 3D Animator who lives for the "aha!" moment when a character’s performance finally feels alive, whether it's a subtle human emotion or a creature's instinct.
My career has been a journey through diverse worlds, from animating stylized characters to high-stakes action.
With a toolkit built around Maya, 3ds Max, and Unreal Engine, I specialize in delivering high-quality, believable performances across feature films, TV series, and games.
Having collaborated with international studios from London to Moscow and California, I’ve learned that whether the character is a stylized rabbit or a realistic beast, the heart of the work remains the same.
I’m always looking to collaborate with teams that value storytelling, technical excellence, and the magic of bringing the imaginary to life.
Character Animator
Character Animator
Character Animator
Character Animator
3D Animals & Fight Sequences
Character Animator
Character Animator
Character Animator
Character Animator
Character Animator
Character Animator
Gameplay Animator
For any work inquiries, collaborations, or questions email me directly.